Planetary Empires Map-based Campaign at XMax Games Dallas

The Xylone Maximus system has been shielded by a warp storm from the galaxy by a fierce warp storm. With the disruption caused by the Tyranid invasion on the nearby XM Moon the warp storm is dissipating and warlords from all over the sector are rushing to claim the bountiful world of Chrystone and its moon Chardone. Who will be the general which wrests control of this planet and conquers all foes.

The campaign will be a map based campaign taking place at XMAX Games. Rules and the map are available to view at XMAX Games and in the files section of Adeptus North Texas. The Campaign will start Saturday April 3rd at 1PM with players placing their starting Headquarters and turning in their first week's orders.

Each week players will fight across the map tiles expanding their own territory while doing battle with both the Planetary Defenders and other player factions. The winners will receive their names on a plaque hung at XMAX for all to see their mastery of sustained war.

If two people wish to play as a single faction they are able to. This unique campaign will provide weeks of battle opportunities with a detail running story line.

Full rules and other information is available in the files and discussion section of Adeptus North Texas. To participate up to two players may join together as a faction and take part in the war for Xylone Maximus. All that is needed to partake in the campaign is the purchase of any GW merchandise from Xmax games.

Who will be crowned the new master of Xylone Maximus?

New North Texas Blood Bowl League

If you are a fan of the Games Workshop 'Warhammer Fantasy meets the NFL' board game 'Blood Bowl,' you will be pleased to discover a new league for play in North Texas. Details are available at  and games will be played at GW Grapevine Mills and other retailers. And if you've not yet discovered the particular charm that is Blood Bowl, now is your chance...

Result: A Mighty Beast Modeling Contest at HTUD

Those of you following the progress of his entry on his Wraith Gate website will not be surprised to learn that the Overall Winner in HobbytownUSA Dallas' 'Mighty Beast' Modeling Contest was Michael Sanford, with his stunningly converted and painted Lord of Change! Representatives of HTUD will be contacting Michael directly to set up a special prize worthy of his effort; thanks to HTUD and Games Workshop for hosting and sponsoring another fun Citadel Miniatures event!

New Plastic Venerable Dreadnought

Next to the iconic space marine in power armour, perhaps the most recognizable, representatively '40K' image of the hobby is that of the dreadnought, the lumbering, towering, two-legged engine of mechanized, armoured fury that has been a constant in Imperial armies since the days of Warhammer 40,000 Rogue Trader V1. There have been good dreadnought kits (virtually all of the pewter versions of the present, familiar 'square sarcophagus' design, which pushed metal-model construction about as far as it could go), bad dreadnought kits (virtually all of the 'rounded' designs which preceded the above, and which looked clumsier and more primitive than ork versions of the same era) and ugly dreadnought kits (the inexplicably insectoid, four-armed 'Space Crusade' designs, though 'strange' is probably a fairer description than overtly ugly). As Citadel have increasingly converted to plastics, dreadnought kits have gone from strength to strength, from the standard multipart/multiarm dread to the 'Assault on Black Reach' snapfit dread to the awesome Ironclad dread.

But the brand-new, all-plastic Venerable Dreadnought kit represents a new standard, for this line of iconic models.

Molded in the familiar Citadel high-quality hard styrene, the new kit packs some 75 pieces onto the sprue, all of them rife with detail and cast virtually flash free. The details catch the eye initially--there are rivets, aquila, skulls, terminator- and battle-honours and scrollwork all over the parts--but what quickly becomes more impressive is the amount of customization sculptors Colin Grayson and Tom Walton have incorporated into their design: this Venerable Dreadnought has not only the expected multiple plastic weapon arms (including, for the first time, an all-plastic plasma cannon and an anthropomorphic power fist like those seen in 'Hours Heresy' artwork) and a wealth of accessory options--it has *seven* different sarcophagus shapes and four additional front armour plate designs.

The sarcophagus varieties particularly impressed me: the gothic breastplate/helmet/arch look familiar from various Forge World resin dreadnought options and the previous metal VenDread is there in two versions (and three helmets!), and these will no doubt prove popular design choices--but there are also two 'flat front' looks which echo the traditional dreadnought faces in more ornate style, both of which can be built with or without visors depending on whether the constructor wishes the entombed space marine to be visible...and the model can even be built *without* a front plate at all, with the dreadnought's operator exposed head-and-torso (an especially appealing option for those whose chapters dictate different colours for personal armour and vehicles, such as my Void Phantoms, though it has an undeniably disturbing, 'chaotic' look which will form the basis for many a Renegade conversion, I suspect).

The multiple weapon arms can be built modularly two ways: if a hobbyist finds one of the three shoulder guard designs especially preferable he can affix those permanently then 'slot in' the chosen gun from game-to-game, or if he wants certain arm accessories (ammo hopper, power pack, etc) to match the chosen gun arm, there are sufficient housings to allow whole arm switches on an as-needed basis.

And the Venerable Dreadnought kit is compatible with the other three current Citadel plastic dreadnoughts, for even more modularization.

Games Workshop has treated the 'dreadnought among dreadnoughts' with deserving respect through the release of this new plastic kit. Virtually every space marine commander, when going to war on the tabletop, takes a dreadnought along; now none of them need look quite the same.