- Generation X Comics and Games Bedford WINNER: Brian Vayner--Chaos Daemons
- Planet Hobbies Dallas WINNER: Jeff Whitehead--Howling Griffons Space Marines
- HobbytownUSA Dallas WINNER: Forrest Buchly--Orks
- Area 51 Grapevine WINNER: Walter Vaughn--Inquisition
- Lone Star Comics Dallas WINNER: Adam Gipson--Chaos Daemons
- Lone Star Comics Arlington WINNER: Michael Sanford--Eldar
- Comic Book Craze Garland WINNER: Nick Villacci--Space Marines Salamanders
- Games Workshop Grapevine Mills WINNER: Eric Smelley--Dark Eldar
- Comics Asylum Garland WINNER: David Caldwell--Inquisition Grey Knights
- NORTH TEXAS WARHAMMER 40,000 HOBBY WEEKEND CHAMPIONSHIP: June 13, 2009, HobbytownUSA Dallas.
Each North Texas Games Workshop Hobby Weekend concludes with a 400 Point, one-day Combat Patrol Tournament, for hobbyists to test their new forces in the crucible of battle! 'Combat Patrol' rules are not included in Fifth Edition Warhammer 40,000, so for Hobby Weekends, each army must meet the following streamlined build criteria:
- 400 Points maximum.
- 1 Troops choice minimum.
- 0-1 HQ choice, with a maximum of 2 Wounds; if no HQ is chosen, a squad leader or equivalent must be declared the army commander. No model may exceed 2 Wounds, regardless of Force Org allocation.
- No vehicle with an AV above 12 on any facing.
Note that these streamlined changes do allow some things which 'Combat Patrol' lists used to exclude (Terminators and Dreadnoughts, specifically) in order to maximize use of the contents of the new Assault on Black Reach starter box, for beginning players. Each participant *MUST* have a completed, legal, accurate and legible army list to turn in to the moderator at the beginning of the tournament on Sunday (which means participants should bring at least two, to keep one for themselves, and as many as five, so that each of their three opponents can have a copy). The rules and scoring will be consistent with those used in local 'Combat Patrol' tournaments in recent years:
Eight Players (can be expanded to a maximum of 16 players if sufficient tables are available); 400 Point Armies using Combat Patrol rules; three games of approximately 45 minutes' duration each (including setup); highest total score of the 40 available points (detailed following) wins the tourney.
- Painting: Maximum 10 Points.
- Sportsmanship: Maximum 5 Points.
- Army List: Maximum of 5 Points.
- Games: Maximum of 15 Points.
- Presentation: Maximum of 5 Points.
*All Players entering the Tournament must attest they are primarily responsible for having painted their armies themselves. This does not preclude assistance from parents/friends/significant others, so long as the painting is primarily representative of the player's own skill and effort.*
Painting Scoring is cumulative (undercoated figures with no other paint but elaborate bases still score only at the first 1 Point level, for example).
Armies which require no level 4 decals/squad markings (some Tyranid and Necron armies, as an example) are not penalized for that, and will simply either receive 3 points or 5+, as appropriate to the level completed.
- 1 Point--All figures/vehicles assembled, based and undercoated (anything less is zero).
- 2 Points--Judge's optional score for armies with one (or more) models at previous level, but one (or more) at a level higher on the Painting Scoring scale.
- 3 Points--Above plus all figures in basic uniform colour(s) plus all obvious details (facial skin, weapons/weapons cases, shoulder pads/trim, bases, etc) complete.
- 4 Points--Above plus all appropriate decals/squad markings added.
- 5 Points--Above plus details painted (pouches, lenses, skulls, aquila, etc).
- 6 Points--Above plus bases flocked or otherwise scenicked.
- 7 Points--Judge's optional score for excellence to the above level, before advanced painting techniques are attempted.
- 8 Points--Above plus effective washes or highlighting (effectiveness to be determined by judges).
- 9 Points--Above plus effective blending (effectiveness to be determined by judges).
- 10 Points--Award of Merit for ONE of the armies which qualified for 9 Points; this Player will receive an extra point (for a Painting score of 10), and receive the award for Best Painter.
If no Players qualify for 9 Points, the Player with the highest score in Painting will receive the Award of Merit for Best Painter but will retain the lower earned Painting score, for calculating Overall Winner. In the event of a tie the winner will be determined by consensus of the judges.
Each Player will confidentially score their three opponents for Sportsmanship under the following guidelines, be scored by their own opponents under the same guidelines, and will, at the end of all three rounds, cast a vote for which of the three opponents they played (if any) they considered Best Sportsman.
Each Player will have their lowest score dropped, making the Sportsmanship available points range 0-4; among Players tied for the high score, the Player receiving the most votes for Best Sportsman will then get an additional Award of Merit for Sportsmanship point, for a maximum Sportsmanship score of 5 Points. In the event of a tie in score and in number of votes cast for Best Sportsman, ALL tied Best Sportsmen will receive the additional point:
- 0 Points--Not a fun opponent. Not an opponent I would like to play again.
- 1 Point--A quality 40K opponent I would happily face again.
- 2 Points--An outstanding 40K opponent who made our game more memorable and fun than average.
- 1 Point--Printed, legible Army List presented to judges at beginning of tourney, with player's name on List, all units accurately identified (including Force Org allocation, gear and squad options) and pointed out; list conforms to the rules of Combat Patrol (anything less is zero).
- 2 Points--Above plus a copy of the Army List provided for each opponent.
- 3 Points--Above plus army and all characters/units/vehicles evocatively named.
- 4 Points--Above plus either written background for the Army or decorative artwork/presentation for the List undertaken by Player (or both).
- 5 Points--Award of Merit for ANY Army List which achieves 4 Points which judges deem of exceptionally high quality, either in written background, decorative presentation, or both.
Players in each game will receive 2 Points for a Loss and 5 Points for a Win (scenarios at the 400-point army level will not accomodate Draws). Even-numbered Players (2,4,6,8) will play Odd-numbered Players (1,3,5,7) in Game One, unless the moderator adjusts initial pairings (to avoid like armies facing each other, etc). The four winning Players will face each other in one bracket and the four losing Players will face each other in another bracket in Game Two. The two undefeated Players will face each other in Game Three, with the remaining six Players bracketed to face a Player they've not yet played in Game Three. This will produce a minimum Games score of 6 and a maximum Games score of 12 except for the one Undefeated Player who will earn 15 Points, and the Award of Merit for Best General. For Tournaments with greater than eight participants, this general swiss system will be followed but modified by that number of players.
Players may earn up to 5 Points for Presentation of their armies at Tournament. These points may be earned as follows:
- 1 Point--Having a decorative presentation base/carrying tray/diorama for displaying/transporting their army.
- 1 Point--Having notable effective conversion(s) to figures/vehicles which personalize their army. Conversions can be as simple as substituting bitz from one GW figure to another or as elaborate as from-scratch greenstuff-sculpting, but the qualifying conditions are that said conversions be 'notable'--ie, that the judges notice them--and 'effective'--meaning that they add to, rather than detract from, the presentation of a Player's army (note that Players should feel free to point out conversions to judges to meet the first criteria, as very few of even the most well-qualified judges will be familiar with every figure, vehicle kit and bit GW produces!).
- 1 Point--An additional Award of Merit point for Presentation may be presented by the judges in any instances where the notable effective conversions in an army are deemed to be of exceptionally high quality or the Display board is considered notably effective, evocative or otherwise well-done.
- 1 Point--Event Specific Award: Most Combat Patrols are held in conjunction with a larger event, and participating in that event in some fashion specificied can earn participants this additional point for Presentation. This can include modeling a specific character for the Tournament (such as the Waaghmbat) or participating in a related activity (such as the previous day's 'bring and build/paint and play' during the Hobby Weekend).
- 1 Point--Award of Merit for Best Army: one Player will receive an additional point for having the highest combined score from the categories of Painting, Army List and Presentation, and will receive the Award of Merit for Best Army.
Awards of Merit for Army List, Presentation and Event will be presented in the form of Points added to Players' Overall scores, as noted above.
Prizes (in addition to Points, where noted above) will be awarded for:
- Award of Merit for Best Sportsman
- Award of Merit for Best Painter
- Award of Merit for Best General
- Award of Merit for Best Army
- Overall Tournament Championship Award
- Murphy's Luck Award (presented to that Player who, more than any other, was deserted and betrayed by Lady Luck, the Hand of Fate and his Dice during the Tournament)
Thanks to Games Workshop Grapevine Mills for hosting the climactic Combat Patrol Tournament of the eighth North Texas Games Workshop Hobby Weekend! It is always good be out at the North Texas GW store: for hobby expertise--and sheer number of scheduled events--it is in many ways the center of the local miniatures gaming universe! Check http://www.adeptusnorthtexas.com for full Tournament Rules if you wish to participate in the ninth and final Hobby Weekend of the spring, May 3 at Comic Asylum Garland--and congratulations to Overall Champion Eric Smelley, commanding Dark Eldar, the eighth qualifier to claim control of a planet in the Nor'tex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions June 13th, representing Games Workshop Grapevine Mills!
- OVERALL CHAMPION: Eric Smelley/Dark Eldar
- BEST PAINTED: Helio Rosenthal/Ultramarines Space Marines
- BEST ARMY (and tied for runner-up): Chad Jones/Eldar
- BEST GENERAL (and tied for runner-up): Philip Beightol/Space Marines
- MURPHY'S LUCK AWARD: Jason Reynolds/Space Marines
Presaging a great conflict to come, forces of the Imperial Guard, Space Marines, Chaos, Tyranids and Orks landed on Aquiline XII, an extreme-light-gravity world with an unstable planetary rotation and weird magnetic fields; combatants discovered these phenomena in combination caused all but the heaviest objects on its surface to be unpredictably cast up into its atmosphere. However, the mysterious power source radiating an unclassifiable energy signature somewhere on the planet's surface appeared able to defy this effect--and so the race began to reach, identify and claim this objective on Aquiline's treacherous surface. Regular infantry, even normal vehicles, lacked sufficient mass to retain contact with the surface and function, however...so the only option was to send in the Superheavies!
Six players (and twice that many onlookers as the game wore on) arrived at HobbytownUSA Dallas' Game Hall to accept the gauntlet thrown down. Five arrived with either superheavy vehicles or gargantuan creatures--an Imperial Guard Baneblade, an Imperial Guard Hellhammer, a Chaos Traitor Doomhammer, an Ork Stompa and a Tyranid Scythed Heirodule. The Space Marines of the Howling Griffons chapter dispatched a Predator tank in defiance of the risk of being cast into orbit. All six were beautifully painted, making the table a great pleasure to look at as the battle progressed.
The objective was determined to be in the ruins of an abandoned Ork fortress, planetside. To get there, each model had to test against a D6 before each Movement phase to see whether it succumbed to the weird gravitic phenomena of Aquiline XII: one a rolled '1', any superheavy or gargantuan creature could not move that turn as it struggled to retain purchase on the surface (non-superheavies had to roll twice, accepting any result of '1'); if the vehicle rolled another '1' on its next Movement phase, it was hurled into orbit around the planet. Any fully-painted participating model got to ignore its first rolled '1'.
As the battle progressed, every model faced this consequence at least once--all being saved from their first rolled '1' by having been so nicely painted by their players. No one struggled with the atmospheric effects more than Clay Smith's beautifully-painted Ork Stompa--and aptly, it was the first model to fail consecutive tests, and be launched into space, gatla-blasting and grot-missiling at the enemy all the way. It will be interesting to see whether the meks responsible for it had the foresight to seal it against vacuum...
On the right flank, Jack Salva's Hellhammer found itself alone in a duel for its life against David Caldwell's Scythed Heirodule: the Hellhammer blasted away valiantly at the onrushing beast, doing it two Wounds, before the black-and-purple monster was able to come to grips with, and finally wreck, the valiant Imperial tank. One more shooting turn...
One the left flank, the Stompa and Chad Jones' Doomhammer gunfought Tim Gregart's Baneblade and Jeff Whitehead's Predator: the space marine tank made a valiant run for the Objective, coming within a turn of reaching its cover before succumbing, while the Baneblade held its own against two Disorder superheavies until gravity evened the odds.
The Heirodule's superior speed allowed it to reach the Ork ruin first, and with the demise of the two furthest-advanced Imperial vehicles, it appeared control of the objective would belong the Tyranids--but Tim pulled out the now-standard-in-fifth-edition building destruction rules, trained the entire arsenal of the Baneblade on the Ork fastness...and atomized it, destroying whatever had been secreted inside, and denying the enemy the objective.
With the secret now obliterated, only surviving remained: the Baneblade continued to reap its bloody tally, finishing the Heirodule, before the Doomhammer disabled it in turn, to claim last-vehicle-standing honours.
What the Tyranid had seen in the depths of that old ruin could only be guessed at from impressions of psykers in orbit: a strange sigil of power, a rune of activation of some sort, perhaps...and the lingering words, somehow related: 'Mordant Thirteenth...'
Thanks to everyone who participated, and all those hobbyists who took time out of their holiday to drop by and cheer one side or the other on. A good time was had, and in addition to an afternoon of Apocalypse fun, all six participants in 'Send In The Superheavies' earned an unadvertised bonus: their first participation stamp in 2009's Apocalypse Lucky 13s Campaign for North Texas!
Watch the mailing list and website at http://www.adeptusnorthtexas.com for the next North Texas area Apocalypse, Warhammer and Lucky 13s events--including the first formally announced events of the 2009 campaign--Mega-Battle 1 on May 9 and the Gallery of Giants!
Thanks to host Comic Book Craze in Garland, nine hobbyists met in the climactic Combat Patrol Tournament of the seventh North Texas Games Workshop Hobby Weekend)! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring--and congratulations to Overall Champion Nick Villacci, commanding Salamanders Space Marines, the seventh qualifier to claim control of a planet in the Nor'tex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions June 13th, representing Comic Book Craze Garland!
- OVERALL CHAMPION: Nick Villacci/Space Marines Salamanders
- BEST SPORTSMAN: Eric Smelley/Dark Eldar
- BEST PAINTED (and tied for runner-up): Nate Swopes/Chaos Space Marines
- BEST GENERAL (and tied for runner-up): Chad Jones/Eldar
- BEST ARMY: Jeremy Mauer/Imperial Guard
- MURPHY'S LUCK AWARD: Matt James/Eldar
Thanks to host Lone Star Comics Central in Arlington, eleven hobbyists met in the climactic Combat Patrol Tournament of the sixth North Texas Games Workshop Hobby Weekend)! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring--and congratulations to Overall Champion Michael Sanford, commanding Eldar, the sixth qualifier to claim control of a planet in the Nor'tex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions June 13th, representing Lone Star Comics Arlington!
- OVERALL CHAMPION: Michael Sanford/Eldar
- BEST SPORTSMAN: Jeff Stallings/Tau
- BEST PAINTED (and tied for runner-up): Sid Stallings/Orks
- BEST GENERAL: Michael Vincent/Chaos Space Marines
- BEST ARMY (and tied for runner-up): Jeremy Mauer/Sisters of Battle
- MURPHY'S LUCK AWARD: CJ Barley/Eldar
To celebrate the new Apocalypse Ork Stompa and Imperial Shadowsword/Stormlord kits hitting store shelves March 7, HobbytownUSA Dallas will have an Apocalypse multiplayer mega-battle to which buyers of one of the new kits, or the existing Baneblade Superheavy tank, will get first access!
Aquiline XII is an extreme-light-gravity world, with an unstable planetary rotation; in combination these tend to cause all but the heaviest objects on its surface to be unpredictably cast up into its atmosphere. When a mysterious object is detected defying this planetary effect, and radiating an unclassifiable energy signature, however, the race amongst the nearest forces to reach, identify and claim the object on Aquiline's treacherous surface is on. Regular infantry, even normal vehicles, lack sufficient mass to operate on the world's surface; the only option: send in the Superheavies!
Players simply pre-order their Superheavy of choice, or purchase one from store stock once they are released, and following their purchase, sign up to participate with that tank via the instore Sign-Up sheet provided and have a store employee initial alongside. Slots are limited, making the pre-order option doubly appealing!
Send In The Superheavies! takes place Sunday, April 12, 2009 from 1pm till 5pm at the HobbytownUSA Dallas Game Hall. Attacking Players may sign up to participate with an Ork Stompa or a Traitor version of either a Baneblade-variant or one of the variants from the new Shadowsword/Stormlord kit; Defending Players may participate with one of the Loyalist Superheavy tank variants.
If a Sign-Up slot has multiple options, please WRITE IN the Superheavy you are bringing to play (ie, Slot 1 for each faction can only be an Ork Stompa or an Imperial Baneblade so no such notice is required, but Slot 5 must indicate what type vehicle the player Signing-Up intends to bring). Slots 1-4 for each faction may only be Signed-Up for following a purchase of a new Ork Stompa or Baneblade/Shadowsword/Variant kit from HTUD; players possessing Baneblades or Forgeworld Superheavies, or who purchase a kit from another stockist, may sign up for Slots 5-6 and Alternates (as may purchases of Stompas or Superheavy tanks from HTUD as well). Signing-Up is a promise to complete the indicated vehicle kit in time for the event. Sign-Up for a given slot is only valid if the player signing up has a HTUD employee initial at the end of that line. There will be NO 'scratching out' or 'whiting out' of names, once Signed-Up; if another commitment prevents a Signed-Up player from participating, that player MUST notify the event moderator, Outrider Chris, via either the HTUD Game Club mailing list, the Adeptus North Texas mailing list, or directly by email, who will make any correction to the Sign-Up sheet. Failure to follow Sign-Up instructions--or to be present on the day--could result in action up to and including the violating player being prevented from participation in future events. Gargantuan Creatures (such as Ork Squiggoths or Tyranid Xenos) may replace Superheavies for the Attacking Slots 5-6 and Alternates. Superheavies which have a 'Transport' capacity will be allowed to bring up to one (1) unit of the appropriate type from the relevant Codex and up to one (1) attached Character (no more, even if the Transport capacity is greater); these MUST be completely painted, based, sealed and otherwise finished (and remember the conditions on Aquiline XII noted above!). The Superheavies themselves must be fully assembled, WYSIWYG and at least primed; painted is preferred, and there will be an in-game bonus for participating models which are fully painted. For questions and further information: HTUDGameClubfirstname.lastname@example.org or http://www.adeptusnorthtexas.com.
Thanks to host Lone Star Comics Dallas, eight hobbyists met in the climactic Combat Patrol Tournament of the fourth North Texas Games Workshop Hobby Weekend (and we could easily have exceeded that if we'd had the tables)! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring—and congratulations to Overall Champion Adam Gipson, commanding Chaos Daemons, the fifth qualifier to claim control of a planet in the Nor'tex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions June 13th, representing Lone Star Comics Dallas!
- OVERALL CHAMPION: Adam Gipson/Chaos Daemons
- BEST SPORTSMAN: Brady Allen/Tyranids
- BEST PAINTED: Nick/Space Marines
- BEST GENERAL: Nate/Chaos Space Marines
- BEST ARMY: Christopher Head/Imperial Guard
- MURPHY'S LUCK AWARD (and runner-up): Michael/Eldar
Thanks to host Area 51, sixteen hobbyists met in the climactic Combat Patrol Tournament of the fourth North Texas Games Workshop Hobby Weekend (and we could easily have exceeded that if we'd had the tables)! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring—and congratulations to Overall Champion Walter Vaughn, commanding the Inquisition, the fourth qualifier to claim control of a planet in the Nor'tex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions, to come this summer, representing Area 51!
- OVERALL CHAMPION: Walter Vaughn/Inquisition
- BEST SPORTSMAN: Matt Mayer/Dark Angels Space Marines
- BEST PAINTED: Spencer Scoggin/Eldar
- BEST GENERAL (and runner-up): Brian Busey/Space Marines
- BEST ARMY: Adam Gipson/Chaos Daemons
- MURPHY'S LUCK AWARD (and runner-up): Sid/Tyranids
Thanks to host HobbytownUSA Dallas, sixteen hobbyists met in the climactic Combat Patrol Tournament of the third North Texas Games Workshop Hobby Weekend (and we could easily have exceeded twenty if we'd had the tables)! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring—and congratulations to Overall Champion Forrest Buchly, commanding Orks—the third qualifier to claim control of a planet in the Nor'tex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions, to come this summer, representing HobbytownUSA Dallas!
- OVERALL CHAMPION: Forrest Buchly/Orks
- BEST SPORTSMAN: Josh Sherman/Jade Legion Space Marines
- BEST PAINTED: Corey Williams/Eldar
- BEST GENERAL (and runner-up): David Caldwell/Saim Hain Eldar
- BEST ARMY (and runner-up): Adam Gipson/Chaos Daemons
- MURPHY'S LUCK AWARD (and runner-up): Chad Jones/Eldar
Comic Asylum in Garland has announced two upcoming Games Workshop tournaments--one each for Warhammer Fantasy Battles and Warhammer 40,000!
The 40K Tourney is set for March 7, 2009. This 1500 point, standard Force Organization event will kick off at 10am for three rounds of action; event registration fee is $15, with prizes of a $90 Battleforce for First Place, a $40 box for Second and a $20 box or blister for Third (chosen from stock on hand).
The WHFB Tourney follows on April 4, 2009. This 2250 point, standard Army Composition event will also kick off at 10am, with the same registration fee of $15; prizes will be a $90 Battalion box for First Place, a $40 box for Second and a $20 box or blister for Third (chosen from stock on hand).
Contact game specialist Jubei or any of the Comic Asylum staff for additional details, and good luck generals!
Thanks to host Planet Hobbies in Dallas, eight hobbyists met in the climactic Combat Patrol Tournament of the second North Texas Games Workshop Hobby Weekend! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring--and congratulations to Overall Champion Jeff Whitehead, commanding Howling Griffons Space Marines, the second qualifier to claim control of a planet in the Nortex Nebula and pass through the warp gate to reach the 1500 Point Tournament of Champions, representing Planet Hobbies!
- OVERALL CHAMPION: Jeff Whitehead/Howling Griffons Space Marines
- BEST SPORTSMAN: Josh Sherman/Jade Legion Space Marines
- BEST PAINTED (and Runner-Up): Bob Westbrook/Orks Speed Freeks
- BEST GENERAL: Chad Jones/Eldar
- BEST ARMY: Keith Magee/Orks
- MURPHY'S LUCK AWARD: David Caldwell/Samm Hain Eldar
Comic Book Craze, located in Garland at 1451 E Beltline (in the southwest corner of Beltline and Garland Rd), has added the Games Workshop line of Warhammer Fantasy Battle, Warhammer 40,000 and Lord of the Rings products. In addition to their already-convenient hours, the staff now also wishes to announce beginning January 31st they will be open until Midnight every Saturday for GW gaming!
The Metroplex has seen a number of stockists make fits-and-starts toward offering late Saturday night gaming hours on a regular basis over the years; the staff at Comic Book Craze are committed to seeing their store give the local hobby community this long-sought-after service!
At this moment, Matt at Comic Book Craze has added two of the brand new Realm of Battle Game boards to his store, and is busily prepping and painting them—and matching terrain!—for use by North Texas hobbyists. He intends to have them ready by January 31st...and intends CBC to be *the* destination for late Saturday play in the area!
The store will have a dedicated miniatures gaming area with at least one of the tables available for play anytime during store hours, and plenty of space to 'break out' for larger events. CBC has joined the North Texas Games Workshop Hobby Weekend with an event in April, and will be announcing an Apocalypse mega-battle multiplayer event in the near future—all using the gorgeous new GW Game Boards!
CBC will also be announcing a terrain-related event/contest soon; in the meantime, those of you with terrain-building interest and experience bring some in to supplement Matt's initial efforts!
Directions (including both Mapquest and Google maps) and contact information for Comic Book Craze can be reached by clicking the store's name on the left hand column of the front page of http://www.adeptusnorthtexas.com—and watch the same site for announcements of dates and times for future Comic Book Craze GW events!
Thanks to host Generation X Comics in Bedford, fourteen hobbyists met in the climactic Combat Patrol Tournament of the first North Texas Games Workshop Hobby Weekend! Check http://www.adeptusnorthtexas.com for full Tournament Rules, and the locations of future Hobby Weekends in the series, continuing throughout the spring—and congratulations to Overall Champion Brian Vayner, commanding Chaos Daemons, the first qualifier to reach the 1500 Point Tournament of Champions, representing Generation X!
- OVERALL CHAMPION: Brian Vayner/Slaanesh Chaos Daemons
- BEST SPORTSMAN: Josh Sherman/Jade Legion Space Marines
- BEST PAINTED: Jeremy Mauer/Imperial Guard
- BEST GENERAL: Chad Jones/Eldar
- BEST ARMY (and Runner-Up): David Caldwell/Grey Knight Daemonhunters
- MURPHY'S LUCK AWARD: Brian Busey/Space Marines