Lucky 13's Legendary Formation Creation Event

As Games Workshop's Apocalypse Lucky 13s Campaign hurtles toward it's conclusion in November, it leaves as an intentional legacy a familiarity with the epic scale and storytelling flexibility of the Apocalypse playing system which will carry forward into numerous future events; now, another L13s stamp-earning participation event will attempt to create a physical legacy which will see use on the tabletop into the future, as well...the Legendary Formation Creation Event!

Through the fall, hobbyists will choose a Datasheet from the Apocalypse Rulebook, Forge World Imperial Armour Apocalypse or the Apocalypse Reloaded supplement and work toward assembling and painting the relevant models to complete the Datasheet by Saturday, November 8th (the date of the final Lucky 13s Mega-Battle); more than that, however, participants will be able to name their Datasheet, give it a true history and background and identity--turning it into something more than simply a collection of models, but rather a 'character' of sorts, a true 'Legendary Formation!'

The ultimate goal of this event is to have recognizable Apocalypse Datasheets which players can use and re-use in future Apocalypse events, until local hobbyists come to know and rely upon those 'Legendary Formations' by name, and look to include regularly as part of their side's roster: at future Apocalypse Mega-Battles, it won't just be Jack's Eldar Revenant Titan, for example--we will learn its name, its story, and look all the more forward to seeing that history added to when it reappears on an Apocalypse battlefield! When the Mordant 13th have to take to the field next time and need artillery support, they won't just ask Chris and Brady to show up with their Basilisks--they will recruit 'Colonel Mendikoff's 264th Motorized Rifles--the Iron Guns!' And so on...

Any Datasheet from the listed sources is eligible for this event with ONE caveat: 'character-based' Datasheets, such as the multiple-space-marine-captains formation, do not really fit in with the long-term goal of creating 'Legendary Formations' which can be called upon to join future mega-battles by name; they are still eligible for the event, but are not recommended for that reason. Tank, skimmer or other such formations, Superheavy vehicles, Gargantuan creatures--all of these are the sorts of things a hobbyist could create a unit identity around, and thus easily become a 'Legendary Formation.' And as Games Workshop has conveniently made many of the original Apocalypse Datasheet boxed sets available for purchase again, and added some new ones besides, HobbytownUSA Dallas will easily be able to acquire the raw material for your Legendary Formation for you (if they don't have it on the shelf already!), and at the more economical price these Datasheet boxes offer.

Datasheets from GW's website or from White Dwarf are eligible as well, but require advance approval.

In many ways, this is the *ultimate* Apocalypse Lucky 13s event: Datasheets are the heart-and-soul of what makes the Apocalypse supplement unique, and this event--combining as it does all aspects of modeling plus the creation of a background identity and story for those models, culminating in their tabletop play--highlights all of the hobby aspects Apocalypse does best. It is my hope that the Tank Companies, Wind Rider Hosts, Tau Cadres, Tyranid Monsters and Superheavy Baneblades/Shadowswords/Titans which are created for this event will become fixtures of local Apocalypse gaming for years to come, a lasting legacy of the yearlong Lucky 13s Campaign in North Texas.

It is a not-inconsiderable task--which is why interested participants have until early November to complete it. And it is not incompatible with the other 40K activities upcoming, either--models intended to become part of a 'Legendary Formation' can be built and used for the Ard Boyz tournaments, which do not require painting, as well as intervening Apocalypse activities (including Mega-Battle 5, on October 4th) as they and their background stories are still 'works in progress.' November 8th is the goal, however: hopefully many of these formations will actually be participants in that final, Apocalyptic Mega-Battle which will climax the year-long Lucky 13s Campaign--and those which are not integrally involved will be set up for display in the Game Hall as well.

There will be a very special, Apocalypse-related prize for the winning Legendary Formation; and of course all participants will gain another stamp to fill their enrollment cards and join the hallowed ranks of the Imperial Guard Mordant 13th!

As always, the North Texas hobby mailing lists are fertile places to discuss ideas and glean inspiration for projects like this...perhaps hobbyists could join forces if they have similar ideas--creating an entire Tank Company between them, rather than two Tank Squadrons, or opting to base their two different formations around a common paint scheme, or relating the background of their creations somehow...either as allies, or ancient and implacable foes. Send an email to to join the HobbytownUSA Dallas mailing list, or join the North Texas-wide mailing list from the website at and begin throwing out your ideas.

Of all the events which North Texas hobbyists have been able to earn a stamp towards their Mordant 13th enlistment in the Lucky 13s Campaign, this has the potential to be the greatest. Your 'Legendary Formations' and the modeling, converting, painting and creative talent you choose to put behind them will make it so!

Area 51 Gaming Store Grand Opening

North Texas' newest hobby store celebrates its official Grand Opening Saturday, August 23rd, at Area 51 Gaming & Collectibles, 103 N. Main #130, in Grapevine. Owner Erin wants area hobbyists to know that the gaming tables are always free to play on! The Grand Opening celebration will feature a charity drive for the SPCA, with raffles for such prizes as a Gentle Giant Darth Vader statue, a choice of any in-stock Warhammer 40K Battalion boxed set, a helmet autographed by all of the 2008 NFL First Round Rookie Crop and a half-dozen more; door prizes; and sales on most if not all of the hobby lines they stock! Also, comics artist Brian Denham will be making an in-store appearance from 1pm-3pm, signing autographs (including free copies of his most recent work on the new 'X-Files' title, which if you haven't seen it features a script by series writer Frank Spotnitz which, combined with Brian's spot-on likenesses, gives the book more of the authentic 'X-Files' buzz than the recent movie did!). Area 51 will be the site of organized events as soon as such can be scheduled--so get familiar with them early, enjoy punch and pie, and celebrate their Grand Opening Saturday!

North Texas V5 Warhammer 40K League This Fall

Players interested in expanding their opportunities to play games of the new fifth edition Warhammer 40,000 may find this fall's North Texas Warhammer 40K League to their liking.

Coordinator Dave Clevenger breaks participation down to the basics:

Veteran 'old guns' (ages 17+ with familiarity with V5 rules) able to play at least one game a month beginning Labor Day Weekend and running through the end of November, with December reserved for playoffs, able to meet opponents in the North Dallas area, where several local stockists with gaming space are located.

Dave says the League will feature lots of options beyond those basics, ranging from incentives to play multiple opponents each month to 'honor points' based on game outcomes which will translate to on-table bonuses; size of games will be flexible and determined by the two opponents, and painted armies are preferred and recommended but *not* required (the League will have a mechanism in place to encourage players to complete the painting of their armies as the season progresses). Dave further stresses that there is *no* participation or entry fee for the League--but the number of players is finite, and the upper limit is already being approached...

So if this sounds like your kind of thing, contact Coordinator Dave Clevenger with your Name, Army, Army's Name and Phone/Email Contact information at

Lucky 13's Adventure Storywriting Contest

In April, participants in the yearlong Apocalypse Lucky 13s Campaign in North Texas earned a participation stamp by writing stories centering on a key character they expected to participate in goings-on as the year progressed; now, they will be able to earn another stamp by leaping directly into the action, with the next Campaign Event: the Lucky 13s Adventure Storywriting Contest!

Rules for this event will be similar to the previous storywriting activity--save that the emphasis this time is on action: participants should feature an adrenaline-pumping adventure in the 40K universe in the tale they tell, this time around. The word limit will remain 1500 maximum, so the scope of the adventure attempted should reflect that: while a massive starship battle well might be something one could convey, focusing on a specific ship's maneuver which affected that overall battle would be likelier to be doable. The same applies to battlefield action--since mega-battles of thousands of points have been the thrust of the campaign, writing an adventure story about such a battle could be tempting...but success is likelier to be had in the word-count available if the emphasis is placed on one key action or conflict set against that broader canvas. And, of course, 'battles' are not the only 'adventures' in which forty-first millennium characters involved in the campaign might find themselves, and participants should feel free to explore their options, so long as they tell a cracking story.

The only other requirement is that the story, this time, MUST involve the Mordant 13th Imperial Guard 'Lucky 13s' in some way. Again, the writer's creativity is free to fully-explore what that requirement might mean: if they wish to feature a psychic struggle between their Eldar farseer and an opposing Inquisitor on the Immaterial plane, perhaps the individual combat is merely placed with the Thirteenth waging a larger war in the background, for example. However, this requirement is absolute--because this IS the Lucky 13s' destiny-defining campaign. Entries which attempt to skirt this requirement in some sort of arch or clever way will only undermine their chances to compete for Event prizes.

There will be the awarding of physical prizes of GW product, as in prior Campaign events...but a particularly exciting bonus this time around is the prospect of having winning stories 'published' in a manner of speaking by Games Workshop, in the form of presentation on their website. Having seen the quality of storytelling the local community is capable of producing, I am confident some North Texas entries would be among those worthy of such presentation!

Deadline for submission (following the guidelines below), is Tuesday, September 2nd, 2008; that gives participants all the way through the Labor Day holiday to polish their entry (but should not be regarded as encouragement to WAIT until the Labor Day holiday to start!). Good Luck, Lucky 13s!

Lucky 13s Adventure Storywriting Contest Requirements:

  1. Story must not exceed 1500 words.
  2. Story must focus on adventure: a battle, confrontation, conflict or other action-based sequence should be introduced, played out in as exciting a manner as possible, and resolved within the tale.
  3. The Imperial Guard Mordant 13th 'Lucky 13s' Regiment must be somehow convincingly involved.
  4. Story must be turned in in printed form to the submission folder at HobbytownUSA Dallas by Tuesday, September 2nd, 2008 or earlier; this printed form should be typeset, double-spaced, with the story's title and the author/participant's name at the top of the first page; multiple-page entries should be secured together via paperclip, staple or some similar, reliable method. Participants are encouraged to retain an electronic document copy of the submitted story as well, in the event their story is chosen to be sent on to Games Workshop, but the physical copy of the story will constitute their entry, at this stage.
  5. Participants may submit more than one story but each story must be submitted separately according to the above physical guidelines.
  6. Story is considered by the act of submission to be a hobby-related activity and in no way a challenge to the Intellectual Property of Games Workshop; writer/participant confers by the act of submission all rights to the story to Games Workshop to modify and/or reuse and/or not use as Games Workshop sees fit; all submissions become the property of Games Workshop.

Hwyll's Moving Annex: A Warhammer Multiplayer Event

'Farewell to the Old Location' Event

Location: HobbyAnnex Dallas (Preston/Campbell)

Date/Time: Friday, Aug 22nd, 6pm

Forces: Warhammer Fantasy Battle Armies of standard construction, not to exceed 1000 points per player

The rogue wizard Hwyll's Tower of Sorcery vanished from a remote part of Talabecland called 'the Frontier' in a pyrotechnic display a generation ago. The Tower's Annex, an ancient manor house, remained...but left isolated by its location and fear that what had happened to the Tower could happen to the manor, the old building swiftly decayed. At last rumour, it had been infested by Skaven. Suddenly, however--the old manor house has begun...moving. One report indicates a shepherd and his entire flock were flattened when the Annex suddenly materialized five meters above their heads and dropped upon them; another says a Bretonnian questing party was halted in midcharge upon a band of pillaging orks when the Annex 'appeared' directly in their path. Players will muster standardly-composed Warhammer Fantasy forces of up to 1000 points to venture into the Frontier and try to find the moving Annex, and uncover its secrets--by participating in a final tribute event to HobbyAnnex, before its own move to a new location! But beware the consequences of this fantasy Annex moving with you--or on you!